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No more Font:set(), instead love.graphics.setNewFont
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@@ -37,7 +37,6 @@ namespace opengl
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int w_Font_getWrap(lua_State * L);
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int w_Font_setLineHeight(lua_State * L);
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int w_Font_getLineHeight(lua_State * L);
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int w_Font_set(lua_State * L);
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int luaopen_font(lua_State * L);
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} // opengl
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