Fix issue #136 - Filter for Imagefonts.

This commit is contained in:
vrld
2011-01-07 14:08:10 +01:00
parent aa7ec54121
commit e3067ff33d
7 changed files with 26 additions and 13 deletions
@@ -254,11 +254,15 @@ namespace opengl
int w_newImageFont(lua_State * L)
{
// filter for glyphs, defaults to linear/linear
Image::Filter img_filter;
// Convert to ImageData if necessary.
if(lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_T) || (luax_istype(L, 1, DATA_T) && !luax_istype(L, 1, IMAGE_IMAGE_DATA_T) && !luax_istype(L, 1, FONT_FONT_DATA_T)))
luax_convobj(L, 1, "image", "newImageData");
else if(luax_istype(L, 1, GRAPHICS_IMAGE_T)) {
Image * i = luax_checktype<Image>(L, 1, "Image", GRAPHICS_IMAGE_T);
img_filter = i->getFilter();
love::image::ImageData * id = i->getData();
luax_newtype(L, "ImageData", IMAGE_IMAGE_DATA_T, (void*)id, false);
lua_replace(L, 1);
@@ -277,7 +281,7 @@ namespace opengl
love::font::FontData * data = luax_checktype<love::font::FontData>(L, 1, "FontData", FONT_FONT_DATA_T);
// Create the font.
Font * font = instance->newFont(data);
Font * font = instance->newFont(data, img_filter);
if(font == 0)
return luaL_error(L, "Could not load font.");