Renamed all instances of 'ShaderEffect' (previously 'PixelEffect') to 'Shader'.

This commit is contained in:
Alexander Szpakowski
2013-01-16 07:21:41 -04:00
parent 331c883c77
commit e24d721381
20 changed files with 209 additions and 204 deletions
+1 -1
View File
@@ -125,7 +125,7 @@ private:
void drawv(const Matrix &t, const vertex *v) const;
friend class ShaderEffect;
friend class Shader;
GLuint getTextureName() const
{
return texture;