Renamed all instances of 'ShaderEffect' (previously 'PixelEffect') to 'Shader'.

This commit is contained in:
Alexander Szpakowski
2013-01-16 07:21:41 -04:00
parent 331c883c77
commit e24d721381
20 changed files with 209 additions and 204 deletions
+2 -2
View File
@@ -43,7 +43,7 @@
#include "SpriteBatch.h"
#include "ParticleSystem.h"
#include "Canvas.h"
#include "ShaderEffect.h"
#include "Shader.h"
namespace love
{
@@ -270,7 +270,7 @@ public:
Canvas *newCanvas(int width, int height, Canvas::TextureType texture_type = Canvas::TYPE_NORMAL);
ShaderEffect *newShaderEffect(const ShaderEffect::ShaderSources &shadersources);
Shader *newShader(const Shader::ShaderSources &shadersources);
/**
* Sets the foreground color.