Renamed all instances of 'ShaderEffect' (previously 'PixelEffect') to 'Shader'.

This commit is contained in:
Alexander Szpakowski
2013-01-16 07:21:41 -04:00
parent 331c883c77
commit e24d721381
20 changed files with 209 additions and 204 deletions
+2 -2
View File
@@ -52,7 +52,7 @@ enum Type
GRAPHICS_PARTICLE_SYSTEM_ID,
GRAPHICS_SPRITE_BATCH_ID,
GRAPHICS_CANVAS_ID,
GRAPHICS_SHADEREFFECT_ID,
GRAPHICS_SHADER_ID,
// Image
IMAGE_IMAGE_DATA_ID,
@@ -123,7 +123,7 @@ const bits GRAPHICS_FONT_T = (bits(1) << GRAPHICS_FONT_ID) | OBJECT_T;
const bits GRAPHICS_PARTICLE_SYSTEM_T = (bits(1) << GRAPHICS_PARTICLE_SYSTEM_ID) | GRAPHICS_DRAWABLE_T;
const bits GRAPHICS_SPRITE_BATCH_T = (bits(1) << GRAPHICS_SPRITE_BATCH_ID) | GRAPHICS_DRAWABLE_T;
const bits GRAPHICS_CANVAS_T = (bits(1) << GRAPHICS_CANVAS_ID) | GRAPHICS_DRAWQABLE_T;
const bits GRAPHICS_SHADEREFFECT_T = (bits(1) << GRAPHICS_SHADEREFFECT_ID) | OBJECT_T;
const bits GRAPHICS_SHADER_T = (bits(1) << GRAPHICS_SHADER_ID) | OBJECT_T;
// Image.
const bits IMAGE_IMAGE_DATA_T = (bits(1) << IMAGE_IMAGE_DATA_ID) | DATA_T;