mirror of
https://github.com/love2d/love.git
synced 2026-08-17 19:23:38 +02:00
Added support for BC4 (aka 3Dc+) compressed textures
This commit is contained in:
@@ -219,7 +219,7 @@ void VBO::fill(size_t offset, size_t size, const void *data)
|
||||
}
|
||||
else if (GLEE_APPLE_flush_buffer_range)
|
||||
{
|
||||
void *mapdata = glMapBuffer(getTarget(), GL_WRITE_ONLY);
|
||||
void *mapdata = glMapBufferARB(getTarget(), GL_WRITE_ONLY);
|
||||
|
||||
if (mapdata)
|
||||
{
|
||||
@@ -230,7 +230,7 @@ void VBO::fill(size_t offset, size_t size, const void *data)
|
||||
glFlushMappedBufferRangeAPPLE(getTarget(), offset, size);
|
||||
}
|
||||
|
||||
glUnmapBuffer(getTarget());
|
||||
glUnmapBufferARB(getTarget());
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user