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Cleaned up some internal love.graphics code.
--HG-- branch : minor
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@@ -115,7 +115,7 @@ private:
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love::graphics::StreamBuffer *newStreamBuffer(BufferType type, size_t size) override;
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void setCanvasInternal(const RenderTargets &rts, int w, int h, int pixelw, int pixelh, bool hasSRGBcanvas) override;
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void initCapabilities() override;
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void getAPIStats(int &drawcalls, int &shaderswitches) const override;
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void getAPIStats(int &shaderswitches) const override;
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void endPass();
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void bindCachedFBO(const RenderTargets &targets);
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