Move internal auto-generation for canvas mipmaps to high level code.

This commit is contained in:
Sasha Szpakowski
2024-04-14 11:31:10 -03:00
parent 8f8260afa5
commit e04b5f931d
3 changed files with 23 additions and 18 deletions
-6
View File
@@ -1528,12 +1528,6 @@ void Graphics::endPass(bool presenting)
}
submitRenderEncoder(SUBMIT_DONE);
for (const auto &rt : rts.colors)
{
if (rt.texture->getMipmapsMode() == Texture::MIPMAPS_AUTO && rt.mipmap == 0)
rt.texture->generateMipmaps();
}
}
void Graphics::clear(OptionalColorD c, OptionalInt stencil, OptionalDouble depth)