Add love.graphics.getPixelEffect() (issue #372) -- thanks, slime73!

This commit is contained in:
vrld
2012-02-09 13:19:52 +01:00
parent 57dabc9f89
commit e02a2679c2
3 changed files with 21 additions and 0 deletions
@@ -44,6 +44,8 @@ namespace graphics
{
namespace opengl
{
PixelEffect * PixelEffect::current = NULL;
std::map<std::string, GLint> PixelEffect::_texture_unit_pool;
GLint PixelEffect::_current_texture_unit = 0;
GLint PixelEffect::_max_texture_units = 0;
@@ -180,11 +182,13 @@ namespace opengl
void PixelEffect::attach()
{
glUseProgram(_program);
current = this;
}
void PixelEffect::detach()
{
glUseProgram(0);
current = NULL;
}
void PixelEffect::sendFloat(const std::string& name, int size, const GLfloat* vec, int count)