metal: initial work on setRenderTarget

This commit is contained in:
Alex Szpakowski
2020-02-16 09:04:50 -04:00
parent 455b0c2c6b
commit e001e4336d
6 changed files with 68 additions and 16 deletions
+1 -1
View File
@@ -63,7 +63,7 @@ public:
love::graphics::Buffer *newBuffer(size_t size, const void *data, BufferType type, vertex::Usage usage, uint32 mapflags) override;
void setViewportSize(int width, int height, int pixelwidth, int pixelheight) override;
bool setMode(int width, int height, int pixelwidth, int pixelheight, bool windowhasstencil) override;
bool setMode(void *context, int width, int height, int pixelwidth, int pixelheight, bool windowhasstencil) override;
void unSetMode() override;
void setActive(bool active) override;