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metal: initial work on setRenderTarget
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@@ -475,7 +475,7 @@ public:
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* @param width The viewport width.
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* @param height The viewport height.
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**/
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virtual bool setMode(int width, int height, int pixelwidth, int pixelheight, bool windowhasstencil) = 0;
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virtual bool setMode(void *context, int width, int height, int pixelwidth, int pixelheight, bool windowhasstencil) = 0;
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/**
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* Un-sets the current graphics display mode (uninitializing objects if
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