Rename some internal buffer enums to better match what they do

This commit is contained in:
Alex Szpakowski
2021-01-17 20:59:16 -04:00
parent 2e2ebe95cd
commit deff795908
25 changed files with 217 additions and 215 deletions
+1 -1
View File
@@ -65,7 +65,7 @@ private:
void unmapStatic(size_t offset, size_t size);
void unmapStream();
BufferType mapType = BUFFERTYPE_VERTEX;
BufferUsage mapUsage = BUFFERUSAGE_VERTEX;
GLenum target = 0;
// The buffer object identifier. Assigned by OpenGL.