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Rename some internal buffer enums to better match what they do
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@@ -52,7 +52,7 @@ public:
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static love::Type type;
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SpriteBatch(Graphics *gfx, Texture *texture, int size, BufferUsage usage);
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SpriteBatch(Graphics *gfx, Texture *texture, int size, BufferDataUsage usage);
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virtual ~SpriteBatch();
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int add(const Matrix4 &m, int index = -1);
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