Rename some internal buffer enums to better match what they do

This commit is contained in:
Alex Szpakowski
2021-01-17 20:59:16 -04:00
parent 2e2ebe95cd
commit deff795908
25 changed files with 217 additions and 215 deletions
+1 -1
View File
@@ -52,7 +52,7 @@ public:
static love::Type type;
SpriteBatch(Graphics *gfx, Texture *texture, int size, BufferUsage usage);
SpriteBatch(Graphics *gfx, Texture *texture, int size, BufferDataUsage usage);
virtual ~SpriteBatch();
int add(const Matrix4 &m, int index = -1);