Rename some internal buffer enums to better match what they do

This commit is contained in:
Alex Szpakowski
2021-01-17 20:59:16 -04:00
parent 2e2ebe95cd
commit deff795908
25 changed files with 217 additions and 215 deletions
+2 -2
View File
@@ -63,8 +63,8 @@ public:
static love::Type type;
Mesh(Graphics *gfx, const std::vector<Buffer::DataDeclaration> &vertexformat, const void *data, size_t datasize, PrimitiveType drawmode, BufferUsage usage);
Mesh(Graphics *gfx, const std::vector<Buffer::DataDeclaration> &vertexformat, int vertexcount, PrimitiveType drawmode, BufferUsage usage);
Mesh(Graphics *gfx, const std::vector<Buffer::DataDeclaration> &vertexformat, const void *data, size_t datasize, PrimitiveType drawmode, BufferDataUsage usage);
Mesh(Graphics *gfx, const std::vector<Buffer::DataDeclaration> &vertexformat, int vertexcount, PrimitiveType drawmode, BufferDataUsage usage);
Mesh(const std::vector<BufferAttribute> &attributes, PrimitiveType drawmode);
virtual ~Mesh();