Rename some internal buffer enums to better match what they do

This commit is contained in:
Alex Szpakowski
2021-01-17 20:59:16 -04:00
parent 2e2ebe95cd
commit deff795908
25 changed files with 217 additions and 215 deletions
+12 -12
View File
@@ -45,7 +45,7 @@ std::vector<Buffer::DataDeclaration> Mesh::getDefaultVertexFormat()
love::Type Mesh::type("Mesh", &Drawable::type);
Mesh::Mesh(graphics::Graphics *gfx, const std::vector<Buffer::DataDeclaration> &vertexformat, const void *data, size_t datasize, PrimitiveType drawmode, BufferUsage usage)
Mesh::Mesh(graphics::Graphics *gfx, const std::vector<Buffer::DataDeclaration> &vertexformat, const void *data, size_t datasize, PrimitiveType drawmode, BufferDataUsage usage)
: primitiveType(drawmode)
{
try
@@ -59,7 +59,7 @@ Mesh::Mesh(graphics::Graphics *gfx, const std::vector<Buffer::DataDeclaration> &
memcpy(vertexData, data, datasize);
Buffer::Settings settings(Buffer::TYPEFLAG_VERTEX, usage);
Buffer::Settings settings(BUFFERUSAGEFLAG_VERTEX, usage);
vertexBuffer.set(gfx->newBuffer(settings, vertexformat, vertexData, datasize, 0), Acquire::NORETAIN);
vertexCount = vertexBuffer->getArrayLength();
@@ -71,7 +71,7 @@ Mesh::Mesh(graphics::Graphics *gfx, const std::vector<Buffer::DataDeclaration> &
indexDataType = getIndexDataTypeFromMax(vertexCount);
}
Mesh::Mesh(graphics::Graphics *gfx, const std::vector<Buffer::DataDeclaration> &vertexformat, int vertexcount, PrimitiveType drawmode, BufferUsage usage)
Mesh::Mesh(graphics::Graphics *gfx, const std::vector<Buffer::DataDeclaration> &vertexformat, int vertexcount, PrimitiveType drawmode, BufferDataUsage usage)
: vertexCount((size_t) vertexcount)
, indexDataType(getIndexDataTypeFromMax(vertexcount))
, primitiveType(drawmode)
@@ -79,7 +79,7 @@ Mesh::Mesh(graphics::Graphics *gfx, const std::vector<Buffer::DataDeclaration> &
if (vertexcount <= 0)
throw love::Exception("Invalid number of vertices (%d).", vertexcount);
Buffer::Settings settings(Buffer::TYPEFLAG_VERTEX, usage);
Buffer::Settings settings(BUFFERUSAGEFLAG_VERTEX, usage);
vertexBuffer.set(gfx->newBuffer(settings, vertexformat, nullptr, 0, vertexcount), Acquire::NORETAIN);
vertexStride = vertexBuffer->getArrayStride();
@@ -112,7 +112,7 @@ Mesh::Mesh(const std::vector<Mesh::BufferAttribute> &attributes, PrimitiveType d
for (const auto &attrib : attachedAttributes)
{
if ((attrib.buffer->getTypeFlags() & Buffer::TYPEFLAG_VERTEX) == 0)
if ((attrib.buffer->getUsageFlags() & BUFFERUSAGEFLAG_VERTEX) == 0)
throw love::Exception("Buffer must be created with vertex buffer support to be used as a Mesh vertex attribute.");
if (getAttachedAttributeIndex(attrib.name) != -1)
@@ -210,7 +210,7 @@ bool Mesh::isAttributeEnabled(const std::string &name) const
void Mesh::attachAttribute(const std::string &name, Buffer *buffer, Mesh *mesh, const std::string &attachname, AttributeStep step)
{
if ((buffer->getTypeFlags() & Buffer::TYPEFLAG_VERTEX) == 0)
if ((buffer->getUsageFlags() & BUFFERUSAGEFLAG_VERTEX) == 0)
throw love::Exception("Buffer must be created with vertex buffer support to be used as a Mesh vertex attribute.");
auto gfx = Module::getInstance<Graphics>(Module::M_GRAPHICS);
@@ -276,7 +276,7 @@ void Mesh::flush()
{
if (vertexBuffer.get() && vertexData != nullptr && modifiedVertexData.isValid())
{
if (vertexBuffer->getUsage() == BUFFERUSAGE_STREAM)
if (vertexBuffer->getDataUsage() == BUFFERDATAUSAGE_STREAM)
{
vertexBuffer->fill(0, vertexBuffer->getSize(), vertexData);
}
@@ -327,8 +327,8 @@ void Mesh::setVertexMap(const std::vector<uint32> &map)
if (indexBuffer.get() == nullptr || size > indexBuffer->getSize() || indexBuffer->getDataMember(0).decl.format != dataformat)
{
auto gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
auto usage = vertexBuffer.get() ? vertexBuffer->getUsage() : BUFFERUSAGE_DYNAMIC;
Buffer::Settings settings(Buffer::TYPEFLAG_INDEX, usage);
auto usage = vertexBuffer.get() ? vertexBuffer->getDataUsage() : BUFFERDATAUSAGE_DYNAMIC;
Buffer::Settings settings(BUFFERUSAGEFLAG_INDEX, usage);
indexBuffer.set(gfx->newBuffer(settings, dataformat, nullptr, size, 0), Acquire::NORETAIN);
}
@@ -360,8 +360,8 @@ void Mesh::setVertexMap(IndexDataType datatype, const void *data, size_t datasiz
if (indexBuffer.get() == nullptr || datasize > indexBuffer->getSize() || indexBuffer->getDataMember(0).decl.format != dataformat)
{
auto gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
auto usage = vertexBuffer.get() ? vertexBuffer->getUsage() : BUFFERUSAGE_DYNAMIC;
Buffer::Settings settings(Buffer::TYPEFLAG_INDEX, usage);
auto usage = vertexBuffer.get() ? vertexBuffer->getDataUsage() : BUFFERDATAUSAGE_DYNAMIC;
Buffer::Settings settings(BUFFERUSAGEFLAG_INDEX, usage);
indexBuffer.set(gfx->newBuffer(settings, dataformat, nullptr, datasize, 0), Acquire::NORETAIN);
}
@@ -423,7 +423,7 @@ void Mesh::setIndexBuffer(Buffer *buffer)
{
// Buffer constructor does the rest of the validation for index buffers
// (data member formats, etc.)
if (buffer != nullptr && (buffer->getTypeFlags() & Buffer::TYPEFLAG_INDEX) == 0)
if (buffer != nullptr && (buffer->getUsageFlags() & BUFFERUSAGEFLAG_INDEX) == 0)
throw love::Exception("setIndexBuffer requires a Buffer created as an index buffer.");
indexBuffer.set(buffer);