mirror of
https://github.com/love2d/love.git
synced 2026-08-19 04:06:17 +02:00
metal: initial vertex attribute support for pipelines
Also hook up samplers
This commit is contained in:
@@ -46,8 +46,11 @@ public:
|
||||
|
||||
ptrdiff_t getHandle() const override { return (ptrdiff_t) texture; }
|
||||
ptrdiff_t getRenderTargetHandle() const override { return msaaTexture != nil ? (ptrdiff_t) msaaTexture : (ptrdiff_t) texture; }
|
||||
|
||||
int getMSAA() const override { return 1 /* TODO*/; }
|
||||
|
||||
id<MTLSamplerState> getMTLSampler() const { return sampler; }
|
||||
|
||||
private:
|
||||
|
||||
void uploadByteData(PixelFormat pixelformat, const void *data, size_t size, int level, int slice, const Rect &r, love::image::ImageDataBase *imgd = nullptr) override;
|
||||
|
||||
Reference in New Issue
Block a user