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Initial Mercurial commit.
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/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "wrap_World.h"
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namespace love
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{
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namespace physics
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{
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namespace box2d
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{
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World * luax_checkworld(lua_State * L, int idx)
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{
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return luax_checktype<World>(L, idx, "World", LOVE_PHYSICS_WORLD_BITS);
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}
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int _wrap_World_update(lua_State * L)
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{
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World * t = luax_checkworld(L, 1);
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float dt = (float)luaL_checknumber(L, 2);
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t->update(dt);
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return 0;
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}
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int _wrap_World_setCallback(lua_State * L)
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{
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World * t = luax_checkworld(L, 1);
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lua_remove(L, 1);
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return t->setCallback(L);
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}
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int _wrap_World_getCallback(lua_State * L)
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{
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World * t = luax_checkworld(L, 1);
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lua_remove(L, 1);
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return t->getCallback(L);
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}
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int _wrap_World_setGravity(lua_State * L)
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{
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World * t = luax_checkworld(L, 1);
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float arg1 = (float)luaL_checknumber(L, 2);
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float arg2 = (float)luaL_checknumber(L, 3);
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t->setGravity(arg1, arg2);
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return 0;
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}
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int _wrap_World_getGravity(lua_State * L)
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{
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World * t = luax_checkworld(L, 1);
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lua_remove(L, 1);
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return t->getGravity(L);
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}
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int _wrap_World_setAllowSleep(lua_State * L)
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{
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World * t = luax_checkworld(L, 1);
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bool b = luax_toboolean(L, 2);
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t->setAllowSleep(b);
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return 0;
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}
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int _wrap_World_isAllowSleep(lua_State * L)
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{
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World * t = luax_checkworld(L, 1);
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luax_pushboolean(L, t->isAllowSleep());
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return 1;
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}
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int _wrap_World_getBodyCount(lua_State * L)
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{
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World * t = luax_checkworld(L, 1);
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lua_pushinteger(L, t->getBodyCount());
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return 1;
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}
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int _wrap_World_getJointCount(lua_State * L)
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{
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World * t = luax_checkworld(L, 1);
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lua_pushinteger(L, t->getJointCount());
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return 1;
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}
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int _wrap_World_setMeter(lua_State * L)
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{
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World * t = luax_checkworld(L, 1);
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int arg1 = luaL_checkint(L, 2);
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t->setMeter(arg1);
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return 0;
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}
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int _wrap_World_getMeter(lua_State * L)
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{
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World * t = luax_checkworld(L, 1);
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lua_pushinteger(L, t->getMeter());
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return 1;
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}
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static const luaL_Reg wrap_World_functions[] = {
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{ "update", _wrap_World_update },
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{ "setCallback", _wrap_World_setCallback },
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{ "getCallback", _wrap_World_getCallback },
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{ "setGravity", _wrap_World_setGravity },
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{ "getGravity", _wrap_World_getGravity },
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{ "setAllowSleep", _wrap_World_setAllowSleep },
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{ "isAllowSleep", _wrap_World_isAllowSleep },
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{ "getBodyCount", _wrap_World_getBodyCount },
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{ "getJointCount", _wrap_World_getJointCount },
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{ "setMeter", _wrap_World_setMeter },
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{ "getMeter", _wrap_World_getMeter },
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{ 0, 0 }
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};
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int wrap_World_open(lua_State * L)
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{
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luax_register_type(L, "World", wrap_World_functions);
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return 0;
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}
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} // box2d
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} // physics
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} // love
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