Initial Mercurial commit.

This commit is contained in:
rude
2009-07-26 15:46:49 +02:00
commit dcb3dfd83d
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/**
* Copyright (c) 2006-2009 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_DistanceJoint.h"
namespace love
{
namespace physics
{
namespace box2d
{
DistanceJoint * luax_checkdistancejoint(lua_State * L, int idx)
{
return luax_checktype<DistanceJoint>(L, idx, "DistanceJoint", LOVE_PHYSICS_DISTANCE_JOINT_BITS);
}
int _wrap_DistanceJoint_setLength(lua_State * L)
{
DistanceJoint * t = luax_checkdistancejoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
t->setLength(arg1);
return 0;
}
int _wrap_DistanceJoint_getLength(lua_State * L)
{
DistanceJoint * t = luax_checkdistancejoint(L, 1);
lua_pushnumber(L, t->getLength());
return 1;
}
int _wrap_DistanceJoint_setFrequency(lua_State * L)
{
DistanceJoint * t = luax_checkdistancejoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
t->setFrequency(arg1);
return 0;
}
int _wrap_DistanceJoint_getFrequency(lua_State * L)
{
DistanceJoint * t = luax_checkdistancejoint(L, 1);
lua_pushnumber(L, t->getFrequency());
return 1;
}
int _wrap_DistanceJoint_setDamping(lua_State * L)
{
DistanceJoint * t = luax_checkdistancejoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
t->setDamping(arg1);
return 0;
}
int _wrap_DistanceJoint_getDamping(lua_State * L)
{
DistanceJoint * t = luax_checkdistancejoint(L, 1);
lua_pushnumber(L, t->getDamping());
return 1;
}
static const luaL_Reg wrap_DistanceJoint_functions[] = {
{ "setLength", _wrap_DistanceJoint_setLength },
{ "getLength", _wrap_DistanceJoint_getLength },
{ "setFrequency", _wrap_DistanceJoint_setFrequency },
{ "getFrequency", _wrap_DistanceJoint_getFrequency },
{ "setDamping", _wrap_DistanceJoint_setDamping },
{ "getDamping", _wrap_DistanceJoint_getDamping },
// From Joint.
{ "getType", _wrap_Joint_getType },
{ "getAnchors", _wrap_Joint_getAnchors },
{ "getReactionForce", _wrap_Joint_getReactionForce },
{ "getReactionTorque", _wrap_Joint_getReactionTorque },
{ "setCollideConnected", _wrap_Joint_setCollideConnected },
{ "getCollideConnected", _wrap_Joint_getCollideConnected },
{ 0, 0 }
};
int wrap_DistanceJoint_open(lua_State * L)
{
luax_register_type(L, "DistanceJoint", wrap_DistanceJoint_functions);
return 0;
}
} // box2d
} // physics
} // love