Initial Mercurial commit.

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rude
2009-07-26 15:46:49 +02:00
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/**
* Copyright (c) 2006-2009 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "Keyboard.h"
// SDL
#include <SDL.h>
namespace love
{
namespace keyboard
{
namespace sdl
{
const char * Keyboard::getName() const
{
return "love.keyboard.sdl";
}
bool Keyboard::isDown(int key) const
{
Uint8 * keystate = SDL_GetKeyState(0);
return keystate[key] == 1;
}
void Keyboard::setKeyRepeat(int delay, int interval) const
{
if(delay == KEY_REPEAT_DELAY)
delay = SDL_DEFAULT_REPEAT_DELAY;
if(interval == KEY_REPEAT_INTERVAL)
interval = SDL_DEFAULT_REPEAT_INTERVAL;
if(SDL_EnableKeyRepeat(delay, interval) == -1)
throw new Exception("[Keyboard::enableKeyRepeat] Unable to enable key repeat");
}
int Keyboard::getKeyRepeatDelay() const
{
int delay, interval = 0;
SDL_GetKeyRepeat(&delay, &interval);
return delay;
}
int Keyboard::getKeyRepeatInterval() const
{
int delay, interval = 0;
SDL_GetKeyRepeat(&delay, &interval);
return interval;
}
} // sdl
} // keyboard
} // love