Initial Mercurial commit.

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rude
2009-07-26 15:46:49 +02:00
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/**
* Copyright (c) 2006-2009 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_Joystick.h"
namespace love
{
namespace joystick
{
namespace sdl
{
static Joystick * instance = 0;
int _wrap_getNumJoysticks(lua_State * L)
{
lua_pushinteger(L, instance->getNumJoysticks());
return 1;
}
int _wrap_getName(lua_State * L)
{
int index = luaL_checkint(L, 1);
lua_pushstring(L, instance->getName(index));
return 1;
}
int _wrap_open(lua_State * L)
{
int index = luaL_checkint(L, 1);
luax_pushboolean(L, instance->open(index));
return 1;
}
int _wrap_isOpen(lua_State * L)
{
int index = luaL_checkint(L, 1);
luax_pushboolean(L, instance->isOpen(index));
return 1;
}
int _wrap_getNumAxes(lua_State * L)
{
int index = luaL_checkint(L, 1);
lua_pushinteger(L, instance->getNumAxes(index));
return 1;
}
int _wrap_getNumBalls(lua_State * L)
{
int index = luaL_checkint(L, 1);
lua_pushinteger(L, instance->getNumBalls(index));
return 1;
}
int _wrap_getNumButtons(lua_State * L)
{
int index = luaL_checkint(L, 1);
lua_pushinteger(L, instance->getNumButtons(index));
return 1;
}
int _wrap_getNumHats(lua_State * L)
{
int index = luaL_checkint(L, 1);
lua_pushinteger(L, instance->getNumHats(index));
return 1;
}
int _wrap_getAxis(lua_State * L)
{
int index = luaL_checkint(L, 1);
int axis = luaL_checkint(L, 2);
lua_pushnumber(L, instance->getAxis(index, axis));
return 1;
}
int _wrap_getAxes(lua_State * L)
{
return instance->getAxes(L);
}
int _wrap_getBall(lua_State * L)
{
return instance->getBall(L);
}
int _wrap_isDown(lua_State * L)
{
int index = luaL_checkint(L, 1);
int button = luaL_checkint(L, 2);
luax_pushboolean(L, instance->isDown(index, button));
return 1;
}
int _wrap_getHat(lua_State * L)
{
int index = luaL_checkint(L, 1);
int hat = luaL_checkint(L, 2);
lua_pushinteger(L, instance->getHat(index, hat));
return 1;
}
int _wrap_close(lua_State * L)
{
int index = luaL_checkint(L, 1);
instance->close(index);
return 0;
}
// List of functions to wrap.
static const luaL_Reg wrap_Joystick_functions[] = {
{ "getNumJoysticks", _wrap_getNumJoysticks },
{ "getName", _wrap_getName },
{ "open", _wrap_open },
{ "isOpen", _wrap_isOpen },
{ "getNumAxes", _wrap_getNumAxes },
{ "getNumBalls", _wrap_getNumBalls },
{ "getNumButtons", _wrap_getNumButtons },
{ "getNumHats", _wrap_getNumHats },
{ "getAxis", _wrap_getAxis },
{ "getAxes", _wrap_getAxes },
{ "getBall", _wrap_getBall },
{ "isDown", _wrap_isDown },
{ "getHat", _wrap_getHat },
{ "close", _wrap_close },
{ 0, 0 }
};
int wrap_Joystick_open(lua_State * L)
{
if(instance == 0)
{
try
{
instance = new Joystick();
}
catch(Exception & e)
{
return luaL_error(L, e.what());
}
}
luax_register_gc(L, "love.joystick", instance);
return luax_register_module(L, wrap_Joystick_functions, 0);
}
} // sdl
} // joystick
} // love