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Initial Mercurial commit.
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/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "wrap_Joystick.h"
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namespace love
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{
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namespace joystick
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{
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namespace sdl
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{
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static Joystick * instance = 0;
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int _wrap_getNumJoysticks(lua_State * L)
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{
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lua_pushinteger(L, instance->getNumJoysticks());
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return 1;
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}
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int _wrap_getName(lua_State * L)
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{
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int index = luaL_checkint(L, 1);
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lua_pushstring(L, instance->getName(index));
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return 1;
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}
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int _wrap_open(lua_State * L)
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{
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int index = luaL_checkint(L, 1);
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luax_pushboolean(L, instance->open(index));
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return 1;
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}
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int _wrap_isOpen(lua_State * L)
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{
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int index = luaL_checkint(L, 1);
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luax_pushboolean(L, instance->isOpen(index));
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return 1;
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}
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int _wrap_getNumAxes(lua_State * L)
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{
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int index = luaL_checkint(L, 1);
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lua_pushinteger(L, instance->getNumAxes(index));
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return 1;
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}
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int _wrap_getNumBalls(lua_State * L)
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{
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int index = luaL_checkint(L, 1);
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lua_pushinteger(L, instance->getNumBalls(index));
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return 1;
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}
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int _wrap_getNumButtons(lua_State * L)
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{
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int index = luaL_checkint(L, 1);
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lua_pushinteger(L, instance->getNumButtons(index));
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return 1;
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}
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int _wrap_getNumHats(lua_State * L)
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{
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int index = luaL_checkint(L, 1);
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lua_pushinteger(L, instance->getNumHats(index));
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return 1;
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}
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int _wrap_getAxis(lua_State * L)
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{
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int index = luaL_checkint(L, 1);
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int axis = luaL_checkint(L, 2);
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lua_pushnumber(L, instance->getAxis(index, axis));
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return 1;
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}
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int _wrap_getAxes(lua_State * L)
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{
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return instance->getAxes(L);
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}
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int _wrap_getBall(lua_State * L)
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{
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return instance->getBall(L);
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}
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int _wrap_isDown(lua_State * L)
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{
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int index = luaL_checkint(L, 1);
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int button = luaL_checkint(L, 2);
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luax_pushboolean(L, instance->isDown(index, button));
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return 1;
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}
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int _wrap_getHat(lua_State * L)
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{
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int index = luaL_checkint(L, 1);
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int hat = luaL_checkint(L, 2);
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lua_pushinteger(L, instance->getHat(index, hat));
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return 1;
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}
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int _wrap_close(lua_State * L)
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{
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int index = luaL_checkint(L, 1);
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instance->close(index);
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return 0;
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}
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// List of functions to wrap.
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static const luaL_Reg wrap_Joystick_functions[] = {
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{ "getNumJoysticks", _wrap_getNumJoysticks },
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{ "getName", _wrap_getName },
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{ "open", _wrap_open },
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{ "isOpen", _wrap_isOpen },
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{ "getNumAxes", _wrap_getNumAxes },
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{ "getNumBalls", _wrap_getNumBalls },
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{ "getNumButtons", _wrap_getNumButtons },
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{ "getNumHats", _wrap_getNumHats },
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{ "getAxis", _wrap_getAxis },
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{ "getAxes", _wrap_getAxes },
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{ "getBall", _wrap_getBall },
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{ "isDown", _wrap_isDown },
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{ "getHat", _wrap_getHat },
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{ "close", _wrap_close },
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{ 0, 0 }
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};
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int wrap_Joystick_open(lua_State * L)
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{
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if(instance == 0)
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{
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try
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{
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instance = new Joystick();
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}
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catch(Exception & e)
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{
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return luaL_error(L, e.what());
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}
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}
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luax_register_gc(L, "love.joystick", instance);
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return luax_register_module(L, wrap_Joystick_functions, 0);
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}
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} // sdl
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} // joystick
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} // love
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