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Initial Mercurial commit.
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/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "wrap_SpriteBatch.h"
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namespace love
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{
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namespace graphics
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{
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namespace opengl
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{
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SpriteBatch * luax_checkspritebatch(lua_State * L, int idx)
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{
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return luax_checktype<SpriteBatch>(L, idx, "SpriteBatch", LOVE_GRAPHICS_SPRITE_BATCH_BITS);
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}
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int _wrap_SpriteBatch_add(lua_State * L)
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{
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SpriteBatch * t = luax_checkspritebatch(L, 1);
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float x = (float)luaL_optnumber(L, 2, 0.0f);
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float y = (float)luaL_optnumber(L, 3, 0.0f);
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float angle = (float)luaL_optnumber(L, 4, 0.0f);
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float sx = (float)luaL_optnumber(L, 5, 1.0f);
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float sy = (float)luaL_optnumber(L, 6, sx);
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float ox = (float)luaL_optnumber(L, 7, 0);
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float oy = (float)luaL_optnumber(L, 8, 0);
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t->add(x, y, angle, sx, sy, ox, oy);
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return 0;
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}
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int _wrap_SpriteBatch_clear(lua_State * L)
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{
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SpriteBatch * t = luax_checkspritebatch(L, 1);
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t->clear();
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return 0;
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}
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static const luaL_Reg wrap_SpriteBatch_functions[] = {
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{ "add", _wrap_SpriteBatch_add },
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{ "clear", _wrap_SpriteBatch_clear },
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{ 0, 0 }
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};
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int wrap_SpriteBatch_open(lua_State * L)
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{
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luax_register_type(L, "SpriteBatch", wrap_SpriteBatch_functions);
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return 0;
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}
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} // opengl
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} // graphics
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} // love
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