Initial Mercurial commit.

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rude
2009-07-26 15:46:49 +02:00
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/**
* Copyright (c) 2006-2009 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
// LOVE
#include "wrap_Font.h"
namespace love
{
namespace graphics
{
namespace opengl
{
// This macro makes checking for the correct type slightly more compact.
Font * luax_checkfont(lua_State * L, int idx)
{
return luax_checktype<Font>(L, idx, "Font", LOVE_GRAPHICS_FONT_BITS);
}
int _wrap_Font_getHeight(lua_State * L)
{
Font * t = luax_checkfont(L, 1);
lua_pushnumber(L, t->getHeight());
return 1;
}
int _wrap_Font_getWidth(lua_State * L)
{
Font * t = luax_checkfont(L, 1);
const char * str = luaL_checkstring(L, 2);
lua_pushnumber(L, t->getWidth(str));
return 1;
}
int _wrap_Font_setLineHeight(lua_State * L)
{
Font * t = luax_checkfont(L, 1);
float h = (float)luaL_checknumber(L, 2);
t->setLineHeight(h);
return 0;
}
int _wrap_Font_getLineHeight(lua_State * L)
{
Font * t = luax_checkfont(L, 1);
lua_pushnumber(L, t->getLineHeight());
return 1;
}
static const luaL_Reg wrap_Font_functions[] = {
{ "getHeight", _wrap_Font_getHeight },
{ "getWidth", _wrap_Font_getWidth },
{ "setLineHeight", _wrap_Font_setLineHeight },
{ "getLineHeight", _wrap_Font_getLineHeight },
{ 0, 0 }
};
int wrap_Font_open(lua_State * L)
{
luax_register_type(L, "Font", wrap_Font_functions);
return 0;
}
} // opengl
} // graphics
} // love