mirror of
https://github.com/love2d/love.git
synced 2026-08-16 16:20:42 +02:00
Initial Mercurial commit.
This commit is contained in:
@@ -0,0 +1,98 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2009 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_GRAPHICS_OPENGL_VERTEX_BUFFER_H
|
||||
#define LOVE_GRAPHICS_OPENGL_VERTEX_BUFFER_H
|
||||
|
||||
// LOVE
|
||||
#include <common/constants.h>
|
||||
#include <common/math.h>
|
||||
#include <common/Object.h>
|
||||
#include <common/Vector.h>
|
||||
#include <common/Matrix.h>
|
||||
#include <graphics/Drawable.h>
|
||||
|
||||
// Module.
|
||||
#include "Image.h"
|
||||
|
||||
// OpenGL
|
||||
#include "GLee.h"
|
||||
#include <SDL/SDL_opengl.h>
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace graphics
|
||||
{
|
||||
namespace opengl
|
||||
{
|
||||
class VertexBuffer : public Drawable
|
||||
{
|
||||
friend class SpriteBatch;
|
||||
private:
|
||||
|
||||
vertex * vertices;
|
||||
|
||||
// Max number of vertices in the buffer.
|
||||
int size;
|
||||
|
||||
// The next free element.
|
||||
int next;
|
||||
|
||||
// The texture (optional).
|
||||
Image * image;
|
||||
|
||||
// Contains the vbo_buffer.
|
||||
GLuint vbo_buf;
|
||||
|
||||
// The uage hint for the vertex buffer.
|
||||
int usage;
|
||||
int gl_usage;
|
||||
|
||||
// The type of primitives we're drawing.
|
||||
int type;
|
||||
int gl_type;
|
||||
|
||||
private:
|
||||
|
||||
bool useVBO() const;
|
||||
void update(int pos, int size);
|
||||
|
||||
public:
|
||||
|
||||
VertexBuffer(Image * image, int size, int type, int usage);
|
||||
virtual ~VertexBuffer();
|
||||
|
||||
void setType(int type);
|
||||
int getType() const;
|
||||
|
||||
void add(float x, float y, float s, float t, unsigned char r, unsigned char g, unsigned char b, unsigned char a);
|
||||
void add(float x, float y, float s, float t);
|
||||
void clear();
|
||||
|
||||
// Implements Drawable.
|
||||
void draw(float x, float y, float angle, float sx, float sy, float ox, float oy) const;
|
||||
|
||||
}; // VertexBuffer
|
||||
|
||||
} // opengl
|
||||
} // graphics
|
||||
} // love
|
||||
|
||||
#endif // LOVE_GRAPHICS_OPENGL_VERTEX_BUFFER_H
|
||||
Reference in New Issue
Block a user