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Initial Mercurial commit.
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/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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// LOVE
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#include "wrap_Audio.h"
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#include "openal/Audio.h"
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#include "null/Audio.h"
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#include <sound/wrap_Decoder.h>
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namespace love
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{
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namespace audio
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{
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static Audio * instance = 0;
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int _wrap_getNumSources(lua_State * L)
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{
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lua_pushinteger(L, instance->getNumSources());
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return 1;
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}
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int _wrap_newSound(lua_State * L)
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{
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// Convert to File, if necessary.
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if(lua_isstring(L, 1))
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luax_strtofile(L, 1);
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// Convert to SoundData, if necessary.
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if(luax_istype(L, 1, LOVE_FILESYSTEM_FILE_BITS))
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luax_convobj(L, 1, "sound", "newSoundData");
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love::sound::SoundData * data = luax_checktype<love::sound::SoundData>(L, 1, "SoundData", LOVE_SOUND_SOUND_DATA_BITS);
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Sound * t = instance->newSound(data);
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luax_newtype(L, "Sound", LOVE_AUDIO_SOUND_BITS, (void*)t);
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return 1;
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}
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int _wrap_newMusic(lua_State * L)
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{
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// Convert to Decoder, if necessary.
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if(!luax_istype(L, 1, LOVE_SOUND_DECODER_BITS))
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luax_convobj(L, 1, "sound", "newDecoder");
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love::sound::Decoder * decoder = love::sound::luax_checkdecoder(L, 1);
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Music * t = instance->newMusic(decoder);
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luax_newtype(L, "Music", LOVE_AUDIO_MUSIC_BITS, (void*)t);
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return 1;
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}
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int _wrap_newSource(lua_State * L)
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{
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Source * t = instance->newSource();
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luax_newtype(L, "Source", LOVE_AUDIO_SOURCE_BITS, (void*)t);
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return 1;
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}
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int _wrap_play(lua_State * L)
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{
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int argn = lua_gettop(L);
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if(luax_istype(L, 1, LOVE_AUDIO_SOUND_BITS))
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{
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Sound * s = luax_checksound(L, 1);
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instance->play(s);
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return 0;
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}
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else if(luax_istype(L, 1, LOVE_AUDIO_MUSIC_BITS))
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{
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Music * m = luax_checkmusic(L, 1);
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instance->play(m);
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return 0;
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}
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else if(luax_istype(L, 1, LOVE_AUDIO_SOURCE_BITS))
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{
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Source * s = luax_checksource(L, 1);
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instance->play(s);
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return 0;
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}
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return luaL_error(L, "No matching overload");
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}
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int _wrap_stop(lua_State * L)
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{
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Source * c = luax_checksource(L, 1);
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instance->stop(c);
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return 0;
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}
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int _wrap_pause(lua_State * L)
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{
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Source * c = luax_checksource(L, 1);
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instance->pause(c);
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return 0;
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}
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int _wrap_rewind(lua_State * L)
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{
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Source * c = luax_checksource(L, 1);
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instance->rewind(c);
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return 0;
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}
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int _wrap_setVolume(lua_State * L)
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{
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float v = (float)luaL_checknumber(L, 1);
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instance->setVolume(v);
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return 0;
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}
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int _wrap_getVolume(lua_State * L)
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{
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lua_pushnumber(L, instance->getVolume());
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return 1;
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}
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// List of functions to wrap.
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static const luaL_Reg wrap_Audio_functions[] = {
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{ "getNumSources", _wrap_getNumSources },
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{ "newSound", _wrap_newSound },
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{ "newMusic", _wrap_newMusic },
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{ "newSource", _wrap_newSource },
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{ "play", _wrap_play },
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{ "stop", _wrap_stop },
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{ "pause", _wrap_pause },
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{ "rewind", _wrap_rewind },
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{ "setVolume", _wrap_setVolume },
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{ "getVolume", _wrap_getVolume },
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{ 0, 0 }
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};
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static const lua_CFunction wrap_Audio_types[] = {
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wrap_Source_open,
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wrap_Music_open,
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wrap_Sound_open,
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0
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};
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int wrap_Audio_open(lua_State * L)
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{
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if(instance == 0)
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{
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// Try OpenAL first.
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try
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{
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instance = new love::audio::openal::Audio();
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}
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catch(love::Exception & e)
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{
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std::cout << e.what() << std::endl;
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}
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}
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if(instance == 0)
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{
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// Fall back to nullaudio.
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try
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{
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instance = new love::audio::null::Audio();
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}
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catch(love::Exception & e)
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{
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std::cout << e.what() << std::endl;
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}
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}
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if(instance == 0)
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return luaL_error(L, "Could not open any audio module.");
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luax_register_gc(L, "love.audio", instance);
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return luax_register_module(L, wrap_Audio_functions, wrap_Audio_types);
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}
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} // audio
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} // love
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