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2009-07-26 15:46:49 +02:00
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/**
* Copyright (c) 2006-2009 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_AUDIO_OPENAL_SOURCE_H
#define LOVE_AUDIO_OPENAL_SOURCE_H
// LOVE
#include <common/Object.h>
#include <audio/Source.h>
#include "Pool.h"
// OpenAL
#include <AL/alc.h>
#include <AL/al.h>
namespace love
{
namespace audio
{
namespace openal
{
class Audio;
class Source : public love::audio::Source
{
private:
Pool * pool;
ALuint source;
float pitch;
float volume;
public:
Source(Pool * pool);
Source(Pool * pool, Audible * audible);
virtual ~Source();
void play();
void stop();
void pause();
void resume();
void rewind();
bool isFinished() const;
void update();
void setPitch(float pitch);
float getPitch() const;
void setVolume(float volume);
float getVolume() const;
}; // Source
} // openal
} // audio
} // love
#endif // LOVE_AUDIO_OPENAL_SOURCE_H