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#ifndef INET_H
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#define INET_H
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/*=========================================================================*\
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* Internet domain functions
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* LuaSocket toolkit
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*
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* This module implements the creation and connection of internet domain
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* sockets, on top of the socket.h interface, and the interface of with the
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* resolver.
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*
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* The function inet_aton is provided for the platforms where it is not
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* available. The module also implements the interface of the internet
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* getpeername and getsockname functions as seen by Lua programs.
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*
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* The Lua functions toip and tohostname are also implemented here.
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*
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* RCS ID: $Id: inet.h,v 1.16 2005/10/07 04:40:59 diego Exp $
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\*=========================================================================*/
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#include "lua.h"
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#include "socket.h"
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#include "timeout.h"
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#ifdef _WIN32
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#define INET_ATON
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#endif
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int inet_open(lua_State *L);
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const char *inet_trycreate(p_socket ps, int type);
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const char *inet_tryconnect(p_socket ps, const char *address,
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unsigned short port, p_timeout tm);
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const char *inet_trybind(p_socket ps, const char *address,
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unsigned short port);
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int inet_meth_getpeername(lua_State *L, p_socket ps);
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int inet_meth_getsockname(lua_State *L, p_socket ps);
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#ifdef INET_ATON
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int inet_aton(const char *cp, struct in_addr *inp);
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#endif
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#endif /* INET_H */
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