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rude
2009-07-26 15:46:49 +02:00
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/**
* Copyright (c) 2006-2009 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_OBJECT_H
#define LOVE_OBJECT_H
namespace love
{
/**
* Superclass for all object that should be able to cross the Lua/C border
* (this pertains to most objects).
*
* This class is an alternative to using smart pointers; it contains retain/release
* methods, and will delete itself with the reference count hits zero. The wrapper
* code assumes that all userdata inherits from this class.
*
* @author Anders Ruud
**/
class Object
{
private:
// The reference count.
int count;
public:
/**
* Constructor. Sets reference count to one.
**/
Object();
/**
* Destructor.
**/
virtual ~Object() = 0;
/**
* Gets the reference count of this Object.
* @returns The reference count.
**/
int getReferenceCount() const;
/**
* Retains the Object, i.e. increases the
* reference count by one.
**/
void retain();
/**
* Releases one reference to the Object, i.e. decrements the
* reference count by one, and potentially deletes the Object
* if there are no more references.
**/
void release();
}; // Object
} // love
#endif // LOVE_OBJECT_H