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Removed ParticleSystem:getX/getY (resolves issue #633)
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@@ -439,16 +439,6 @@ const love::Vector &ParticleSystem::getPosition() const
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return position;
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}
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float ParticleSystem::getX() const
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{
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return position.getX();
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}
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float ParticleSystem::getY() const
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{
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return position.getY();
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}
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void ParticleSystem::setAreaSpread(AreaSpreadDistribution distribution, float x, float y)
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{
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areaSpread = love::Vector(x, y);
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