mirror of
https://github.com/love2d/love.git
synced 2026-08-16 16:20:42 +02:00
Add debugname field to shader options table.
This commit is contained in:
@@ -196,7 +196,7 @@ private:
|
||||
};
|
||||
|
||||
love::graphics::ShaderStage *newShaderStageInternal(ShaderStageType stage, const std::string &cachekey, const std::string &source, bool gles) override;
|
||||
love::graphics::Shader *newShaderInternal(StrongRef<love::graphics::ShaderStage> stages[SHADERSTAGE_MAX_ENUM]) override;
|
||||
love::graphics::Shader *newShaderInternal(StrongRef<love::graphics::ShaderStage> stages[SHADERSTAGE_MAX_ENUM], const Shader::CompileOptions &options) override;
|
||||
love::graphics::StreamBuffer *newStreamBuffer(BufferUsage usage, size_t size) override;
|
||||
|
||||
love::graphics::GraphicsReadback *newReadbackInternal(ReadbackMethod method, love::graphics::Buffer *buffer, size_t offset, size_t size, data::ByteData *dest, size_t destoffset) override;
|
||||
|
||||
Reference in New Issue
Block a user