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Merge default into minor
--HG-- branch : minor
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@@ -317,18 +317,20 @@ bool Graphics::setMode(int width, int height)
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pixelSizeStack.reserve(5);
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pixelSizeStack.push_back(1);
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int gammacorrect = isGammaCorrect() ? 1 : 0;
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// We always need a default shader.
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if (!Shader::defaultShader)
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{
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Renderer renderer = GLAD_ES_VERSION_2_0 ? RENDERER_OPENGLES : RENDERER_OPENGL;
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Shader::defaultShader = newShader(Shader::defaultCode[renderer]);
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Shader::defaultShader = newShader(Shader::defaultCode[renderer][gammacorrect]);
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}
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// and a default video shader.
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if (!Shader::defaultVideoShader)
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{
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Renderer renderer = GLAD_ES_VERSION_2_0 ? RENDERER_OPENGLES : RENDERER_OPENGL;
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Shader::defaultVideoShader = newShader(Shader::defaultVideoCode[renderer]);
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Shader::defaultVideoShader = newShader(Shader::defaultVideoCode[renderer][gammacorrect]);
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}
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// A shader should always be active, but the default shader shouldn't be
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