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Fixed the no-game screen
--HG-- branch : minor
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@@ -1392,8 +1392,6 @@ function love.nogame()
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batch:setBufferSize(batch_w * batch_h)
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end
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batch:bind()
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for i = 0, batch_h - 1 do
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for j = 0, batch_w - 1 do
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local is_even = (j % 2) == 0
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@@ -1404,7 +1402,7 @@ function love.nogame()
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end
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end
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batch:unbind()
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batch:flush()
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end
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local function update_rain(t)
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