metal: fix a couple compiler warnings

This commit is contained in:
Alex Szpakowski
2021-12-24 18:04:11 -04:00
parent 7eb8366b2d
commit dab174b120
3 changed files with 32 additions and 15 deletions
+11 -5
View File
@@ -52,17 +52,23 @@ Texture::Texture(love::graphics::Graphics *gfx, id<MTLDevice> device, const Sett
int w = pixelWidth;
int h = pixelHeight;
auto formatdesc = Metal::convertPixelFormat(format, sRGB);
desc.width = w;
desc.height = h;
desc.depth = depth;
desc.arrayLength = layers;
desc.mipmapLevelCount = mipmapCount;
desc.textureType = getMTLTextureType(texType, 1);
desc.pixelFormat = formatdesc.format;
if (formatdesc.swizzled)
desc.swizzle = formatdesc.swizzle;
if (@available(macOS 10.15, iOS 13, *))
{
// We already don't really support metal on older systems, this just
// silences a compiler warning about it.
auto formatdesc = Metal::convertPixelFormat(format, sRGB);
desc.pixelFormat = formatdesc.format;
if (formatdesc.swizzled)
desc.swizzle = formatdesc.swizzle;
}
else
throw love::Exception("Metal backend is only supported on macOS 10.15+ and iOS 13+.");
desc.storageMode = MTLStorageModePrivate;
if (readable)