Error for misspelled / invalid window attributes in love.window.setMode (resolves issue #736)

This commit is contained in:
Alex Szpakowski
2013-10-20 13:17:57 -03:00
parent 249dad3cae
commit d9da19d665
8 changed files with 155 additions and 90 deletions
+32 -32
View File
@@ -69,21 +69,21 @@ Window::~Window()
Window::_currentMode::_currentMode()
: width(800)
, height(600)
, flags()
, attribs()
, icon(0)
{
}
bool Window::setWindow(int width, int height, WindowFlags *flags)
bool Window::setWindow(int width, int height, WindowAttributes *attribs)
{
graphics::Graphics *gfx = (graphics::Graphics *) Module::findInstance("love.graphics.");
if (gfx)
gfx->unSetMode();
WindowFlags f;
WindowAttributes f;
if (flags)
f = *flags;
if (attribs)
f = *attribs;
f.minwidth = std::max(f.minwidth, 1);
f.minheight = std::max(f.minheight, 1);
@@ -130,7 +130,7 @@ bool Window::setWindow(int width, int height, WindowFlags *flags)
wflags &= (SDL_WINDOW_OPENGL | SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_RESIZABLE | SDL_WINDOW_BORDERLESS);
if (sdlflags != wflags || width != curMode.width || height != curMode.height
|| f.display != curdisplay || f.fsaa != curMode.flags.fsaa)
|| f.display != curdisplay || f.fsaa != curMode.attribs.fsaa)
{
SDL_DestroyWindow(window);
window = 0;
@@ -188,7 +188,7 @@ bool Window::setWindow(int width, int height, WindowFlags *flags)
created = true;
updateWindowFlags(f);
updateAttributes(f);
if (gfx)
gfx->setMode(curMode.width, curMode.height);
@@ -256,8 +256,8 @@ bool Window::setContext(int fsaa, bool vsync)
fsaa = (buffers > 0) ? samples : 0;
}
curMode.flags.fsaa = fsaa;
curMode.flags.vsync = SDL_GL_GetSwapInterval() != 0;
curMode.attribs.fsaa = fsaa;
curMode.attribs.vsync = SDL_GL_GetSwapInterval() != 0;
return true;
}
@@ -277,7 +277,7 @@ void Window::setWindowGLAttributes(int fsaa) const
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, (fsaa > 0) ? fsaa : 0);
}
void Window::updateWindowFlags(const WindowFlags &newflags)
void Window::updateAttributes(const WindowAttributes &newattribs)
{
Uint32 wflags = SDL_GetWindowFlags(window);
@@ -286,44 +286,44 @@ void Window::updateWindowFlags(const WindowFlags &newflags)
if ((wflags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP)
{
curMode.flags.fullscreen = true;
curMode.flags.fstype = FULLSCREEN_TYPE_DESKTOP;
curMode.attribs.fullscreen = true;
curMode.attribs.fstype = FULLSCREEN_TYPE_DESKTOP;
}
else if ((wflags & SDL_WINDOW_FULLSCREEN) == SDL_WINDOW_FULLSCREEN)
{
curMode.flags.fullscreen = true;
curMode.flags.fstype = FULLSCREEN_TYPE_NORMAL;
curMode.attribs.fullscreen = true;
curMode.attribs.fstype = FULLSCREEN_TYPE_NORMAL;
}
else
{
curMode.flags.fullscreen = false;
curMode.flags.fstype = newflags.fstype;
curMode.attribs.fullscreen = false;
curMode.attribs.fstype = newattribs.fstype;
}
// The min width/height is set to 0 internally in SDL when in fullscreen.
if (curMode.flags.fullscreen)
if (curMode.attribs.fullscreen)
{
curMode.flags.minwidth = newflags.minwidth;
curMode.flags.minheight = newflags.minheight;
curMode.attribs.minwidth = newattribs.minwidth;
curMode.attribs.minheight = newattribs.minheight;
}
else
SDL_GetWindowMinimumSize(window, &curMode.flags.minwidth, &curMode.flags.minheight);
SDL_GetWindowMinimumSize(window, &curMode.attribs.minwidth, &curMode.attribs.minheight);
curMode.flags.resizable = (wflags & SDL_WINDOW_RESIZABLE) != 0;
curMode.flags.borderless = (wflags & SDL_WINDOW_BORDERLESS) != 0;
curMode.flags.centered = newflags.centered;
curMode.flags.display = std::max(SDL_GetWindowDisplayIndex(window), 0);
curMode.attribs.resizable = (wflags & SDL_WINDOW_RESIZABLE) != 0;
curMode.attribs.borderless = (wflags & SDL_WINDOW_BORDERLESS) != 0;
curMode.attribs.centered = newattribs.centered;
curMode.attribs.display = std::max(SDL_GetWindowDisplayIndex(window), 0);
}
void Window::getWindow(int &width, int &height, WindowFlags &flags)
void Window::getWindow(int &width, int &height, WindowAttributes &attribs)
{
// Window position may be different from creation - update display index.
if (window)
curMode.flags.display = std::max(SDL_GetWindowDisplayIndex(window), 0);
curMode.attribs.display = std::max(SDL_GetWindowDisplayIndex(window), 0);
width = curMode.width;
height = curMode.height;
flags = curMode.flags;
attribs = curMode.attribs;
}
bool Window::setFullscreen(bool fullscreen, Window::FullscreenType fstype)
@@ -331,9 +331,9 @@ bool Window::setFullscreen(bool fullscreen, Window::FullscreenType fstype)
if (!window)
return false;
WindowFlags newflags = curMode.flags;
newflags.fullscreen = fullscreen;
newflags.fstype = fstype;
WindowAttributes newattribs = curMode.attribs;
newattribs.fullscreen = fullscreen;
newattribs.fstype = fstype;
Uint32 sdlflags = 0;
@@ -357,7 +357,7 @@ bool Window::setFullscreen(bool fullscreen, Window::FullscreenType fstype)
if (SDL_SetWindowFullscreen(window, sdlflags) == 0)
{
SDL_GL_MakeCurrent(window, context);
updateWindowFlags(newflags);
updateAttributes(newattribs);
return true;
}
@@ -366,7 +366,7 @@ bool Window::setFullscreen(bool fullscreen, Window::FullscreenType fstype)
bool Window::setFullscreen(bool fullscreen)
{
return setFullscreen(fullscreen, curMode.flags.fstype);
return setFullscreen(fullscreen, curMode.attribs.fstype);
}
int Window::getDisplayCount() const