love.graphics internal Buffer objects are no longer OpenGL-specific.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2017-01-28 19:26:57 -04:00
parent 470098b7e6
commit d990044288
27 changed files with 594 additions and 532 deletions
+1 -5
View File
@@ -62,6 +62,7 @@ public:
void updateUniform(const UniformInfo *info, int count, bool internalUpdate = false) override;
void sendTextures(const UniformInfo *info, Texture **textures, int count, bool internalUpdate = false) override;
bool hasUniform(const std::string &name) const override;
ptrdiff_t getHandle() const override;
void setVideoTextures(ptrdiff_t ytexture, ptrdiff_t cbtexture, ptrdiff_t crtexture) override;
GLint getAttribLocation(const std::string &name);
@@ -70,11 +71,6 @@ public:
void updatePointSize(float size);
void updateBuiltinUniforms();
GLuint getProgram() const
{
return program;
}
static std::string getGLSLVersion();
static bool isSupported();