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love.graphics internal Buffer objects are no longer OpenGL-specific.
--HG-- branch : minor
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@@ -62,6 +62,7 @@ public:
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void updateUniform(const UniformInfo *info, int count, bool internalUpdate = false) override;
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void sendTextures(const UniformInfo *info, Texture **textures, int count, bool internalUpdate = false) override;
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bool hasUniform(const std::string &name) const override;
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ptrdiff_t getHandle() const override;
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void setVideoTextures(ptrdiff_t ytexture, ptrdiff_t cbtexture, ptrdiff_t crtexture) override;
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GLint getAttribLocation(const std::string &name);
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@@ -70,11 +71,6 @@ public:
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void updatePointSize(float size);
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void updateBuiltinUniforms();
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GLuint getProgram() const
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{
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return program;
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}
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static std::string getGLSLVersion();
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static bool isSupported();
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