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Make love::Type handle type names
TODO: Fix undefined behaviour in luax_register_type, you can't use a va_list after a reference type --HG-- branch : dynamiccore2
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@@ -528,7 +528,7 @@ static const luaL_Reg w_Mesh_functions[] =
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extern "C" int luaopen_mesh(lua_State *L)
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{
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return luax_register_type(L, Mesh::type, "Mesh", w_Mesh_functions, nullptr);
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return luax_register_type(L, Mesh::type, w_Mesh_functions, nullptr);
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}
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} // opengl
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