Renamed the internal 'Matrix' class to 'Matrix4'.

This commit is contained in:
Alex Szpakowski
2015-06-26 19:34:05 -03:00
parent c3612acfde
commit d8fd1413d6
19 changed files with 79 additions and 81 deletions
+2 -2
View File
@@ -259,8 +259,8 @@ private:
float lastPointSize;
Matrix lastTransformMatrix;
Matrix lastProjectionMatrix;
Matrix4 lastTransformMatrix;
Matrix4 lastProjectionMatrix;
// Counts total number of textures bound to each texture unit in all shaders
static std::vector<int> textureCounters;