Renamed the internal 'Matrix' class to 'Matrix4'.

This commit is contained in:
Alex Szpakowski
2015-06-26 19:34:05 -03:00
parent c3612acfde
commit d8fd1413d6
19 changed files with 79 additions and 81 deletions
@@ -854,7 +854,7 @@ void ParticleSystem::draw(float x, float y, float angle, float sx, float sy, flo
OpenGL::TempDebugGroup debuggroup("ParticleSystem draw");
Matrix t(x, y, angle, sx, sy, ox, oy, kx, ky);
Matrix4 t(x, y, angle, sx, sy, ox, oy, kx, ky);
OpenGL::TempTransform transform(gl);
transform.get() *= t;