Renamed the internal 'Matrix' class to 'Matrix4'.

This commit is contained in:
Alex Szpakowski
2015-06-26 19:34:05 -03:00
parent c3612acfde
commit d8fd1413d6
19 changed files with 79 additions and 81 deletions
+1 -1
View File
@@ -230,7 +230,7 @@ void Graphics::setViewportSize(int width, int height)
Canvas::systemViewport = gl.getViewport();
// Set up the projection matrix
gl.matrices.projection.back() = Matrix::ortho(0.0, (float) width, (float) height, 0.0);
gl.matrices.projection.back() = Matrix4::ortho(0.0, (float) width, (float) height, 0.0);
// Restore the previously active Canvas.
setCanvas(canvases);