Renamed the 'ModelViewMatrix' and 'ModelViewProjectionMatrix' built-in shader variables to 'TransformMatrix' and 'TransformProjectionMatrix', respectively.

This commit is contained in:
Alex Szpakowski
2013-08-16 03:17:55 -03:00
parent 14ae39eec9
commit d815374a9b
3 changed files with 8 additions and 8 deletions
+3 -3
View File
@@ -1299,9 +1299,9 @@ do
#define love_Canvases gl_FragData]]
local GLSL_UNIFORMS = [[
#define ModelViewMatrix gl_ModelViewMatrix
#define TransformMatrix gl_ModelViewMatrix
#define ProjectionMatrix gl_ProjectionMatrix
#define ModelViewProjectionMatrix gl_ModelViewProjectionMatrix
#define TransformProjectionMatrix gl_ModelViewProjectionMatrix
#define NormalMatrix gl_NormalMatrix
uniform sampler2D _tex0_;]]
@@ -1320,7 +1320,7 @@ uniform sampler2D _tex0_;]]
void main() {
VaryingTexCoord = VertexTexCoord;
VaryingColor = VertexColor;
gl_Position = position(ModelViewProjectionMatrix, VertexPosition);
gl_Position = position(TransformProjectionMatrix, VertexPosition);
}]],
}
+3 -3
View File
@@ -6281,13 +6281,13 @@ const unsigned char graphics_lua[] =
0x73, 0x65, 0x73, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5d, 0x5d, 0x0a,
0x09, 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x47, 0x4c, 0x53, 0x4c, 0x5f, 0x55, 0x4e, 0x49, 0x46, 0x4f, 0x52,
0x4d, 0x53, 0x20, 0x3d, 0x20, 0x5b, 0x5b, 0x0a,
0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x4d,
0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x54, 0x72, 0x61, 0x6e, 0x73, 0x66, 0x6f, 0x72, 0x6d, 0x4d,
0x61, 0x74, 0x72, 0x69, 0x78, 0x20, 0x67, 0x6c, 0x5f, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77,
0x4d, 0x61, 0x74, 0x72, 0x69, 0x78, 0x0a,
0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x50, 0x72, 0x6f, 0x6a, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e,
0x4d, 0x61, 0x74, 0x72, 0x69, 0x78, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x65, 0x63, 0x74, 0x69,
0x6f, 0x6e, 0x4d, 0x61, 0x74, 0x72, 0x69, 0x78, 0x0a,
0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50,
0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x54, 0x72, 0x61, 0x6e, 0x73, 0x66, 0x6f, 0x72, 0x6d, 0x50,
0x72, 0x6f, 0x6a, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x4d, 0x61, 0x74, 0x72, 0x69, 0x78, 0x20, 0x67, 0x6c,
0x5f, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x65, 0x63, 0x74, 0x69,
0x6f, 0x6e, 0x4d, 0x61, 0x74, 0x72, 0x69, 0x78, 0x0a,
@@ -6319,7 +6319,7 @@ const unsigned char graphics_lua[] =
0x09, 0x56, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x56, 0x65,
0x72, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a,
0x09, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x70, 0x6f, 0x73,
0x69, 0x74, 0x69, 0x6f, 0x6e, 0x28, 0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f,
0x69, 0x74, 0x69, 0x6f, 0x6e, 0x28, 0x54, 0x72, 0x61, 0x6e, 0x73, 0x66, 0x6f, 0x72, 0x6d, 0x50, 0x72, 0x6f,
0x6a, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x4d, 0x61, 0x74, 0x72, 0x69, 0x78, 0x2c, 0x20, 0x56, 0x65, 0x72,
0x74, 0x65, 0x78, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x29, 0x3b, 0x0a,
0x7d, 0x5d, 0x5d, 0x2c, 0x0a,