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Fixed glyphs being added to partially out-of-bounds positions in Font texture atlases in rare cases (resolves issue #1162).
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@@ -252,7 +252,7 @@ love::font::GlyphData *Font::getRasterizerGlyphData(uint32 glyph)
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const Font::Glyph &Font::addGlyph(uint32 glyph)
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{
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love::font::GlyphData *gd = getRasterizerGlyphData(glyph);
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StrongRef<love::font::GlyphData> gd(getRasterizerGlyphData(glyph), Acquire::NORETAIN);
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int w = gd->getWidth();
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int h = gd->getHeight();
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@@ -264,18 +264,15 @@ const Font::Glyph &Font::addGlyph(uint32 glyph)
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textureY += rowHeight;
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rowHeight = TEXTURE_PADDING;
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}
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if (textureY + h + TEXTURE_PADDING > textureHeight)
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{
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// totally out of space - new texture!
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try
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{
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createTexture();
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}
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catch (love::Exception &)
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{
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gd->release();
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throw;
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}
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createTexture();
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// Makes sure the above code for checking if the glyph can fit at
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// the current position in the texture is run again for this glyph.
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return addGlyph(glyph);
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}
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Glyph g;
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@@ -318,18 +315,12 @@ const Font::Glyph &Font::addGlyph(uint32 glyph)
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g.vertices[i].x += gd->getBearingX();
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g.vertices[i].y -= gd->getBearingY();
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}
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textureX += w + TEXTURE_PADDING;
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rowHeight = std::max(rowHeight, h + TEXTURE_PADDING);
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}
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if (w > 0)
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textureX += (w + TEXTURE_PADDING);
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if (h > 0)
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rowHeight = std::max(rowHeight, h + TEXTURE_PADDING);
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gd->release();
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const auto p = glyphs.insert(std::make_pair(glyph, g));
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return p.first->second;
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}
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