Fixed Quads, made optional arguments optional

This commit is contained in:
bart@bart
2009-08-20 13:51:03 +02:00
parent d58182c4c2
commit d610cecc20
@@ -499,11 +499,11 @@ namespace opengl
Quad * q = luax_checkframe(L, 2); Quad * q = luax_checkframe(L, 2);
float x = (float)luaL_checknumber(L, 3); float x = (float)luaL_checknumber(L, 3);
float y = (float)luaL_checknumber(L, 4); float y = (float)luaL_checknumber(L, 4);
float angle = (float)luaL_checknumber(L, 5); float angle = (float)luaL_optnumber(L, 5, 0);
float sx = (float)luaL_checknumber(L, 6); float sx = (float)luaL_optnumber(L, 6, 1);
float sy = (float)luaL_checknumber(L, 7); float sy = (float)luaL_optnumber(L, 7, sx);
float ox = (float)luaL_checknumber(L, 8); float ox = (float)luaL_optnumber(L, 8, 0);
float oy = (float)luaL_checknumber(L, 9); float oy = (float)luaL_optnumber(L, 9, 0);
image->drawq(q, x, y, angle, sx, sy, ox, oy); image->drawq(q, x, y, angle, sx, sy, ox, oy);
return 0; return 0;
} }