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Removed the optional variation parameter from ParticleSystem:setSpin (issue #634). ParticleSystem:setSpinVariation still exists.
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@@ -629,13 +629,6 @@ void ParticleSystem::setSpin(float start, float end)
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spinEnd = end;
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}
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void ParticleSystem::setSpin(float start, float end, float variation)
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{
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spinStart = start;
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spinEnd = end;
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spinVariation = variation;
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}
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void ParticleSystem::getSpin(float *start, float *end) const
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{
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if (start)
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