Add StringMap for DataFormat

This commit is contained in:
Alex Szpakowski
2020-01-15 23:26:24 -04:00
parent d5d50d2e0d
commit d597275207
3 changed files with 118 additions and 177 deletions
+91 -147
View File
@@ -219,8 +219,7 @@ bool isDataTypeInteger(DataType datatype)
IndexDataType getIndexDataTypeFromMax(size_t maxvalue)
{
IndexDataType types[] = {INDEX_UINT16, INDEX_UINT32};
return types[maxvalue > LOVE_UINT16_MAX ? 1 : 0];
return maxvalue > LOVE_UINT16_MAX ? INDEX_UINT32 : INDEX_UINT16;
}
int getIndexCount(TriangleIndexMode mode, int vertexCount)
@@ -352,51 +351,46 @@ void VertexAttributes::setCommonFormat(CommonFormat format, uint8 bufferindex)
}
}
static StringMap<BuiltinVertexAttribute, ATTRIB_MAX_ENUM>::Entry attribNameEntries[] =
DEFINE_STRINGMAP_BEGIN(BuiltinVertexAttribute, ATTRIB_MAX_ENUM, attribName)
{
{ "VertexPosition", ATTRIB_POS },
{ "VertexTexCoord", ATTRIB_TEXCOORD },
{ "VertexColor", ATTRIB_COLOR },
};
}
DEFINE_STRINGMAP_END(BuiltinVertexAttribute, ATTRIB_MAX_ENUM, attribName)
static StringMap<BuiltinVertexAttribute, ATTRIB_MAX_ENUM> attribNames(attribNameEntries, sizeof(attribNameEntries));
static StringMap<IndexDataType, INDEX_MAX_ENUM>::Entry indexTypeEntries[] =
DEFINE_STRINGMAP_BEGIN(IndexDataType, INDEX_MAX_ENUM, indexType)
{
{ "uint16", INDEX_UINT16 },
{ "uint32", INDEX_UINT32 },
};
}
DEFINE_STRINGMAP_END(IndexDataType, INDEX_MAX_ENUM, indexType)
static StringMap<IndexDataType, INDEX_MAX_ENUM> indexTypes(indexTypeEntries, sizeof(indexTypeEntries));
static StringMap<BufferUsage, BUFFERUSAGE_MAX_ENUM>::Entry usageEntries[] =
DEFINE_STRINGMAP_BEGIN(BufferUsage, BUFFERUSAGE_MAX_ENUM, bufferUsage)
{
{ "stream", BUFFERUSAGE_STREAM },
{ "dynamic", BUFFERUSAGE_DYNAMIC },
{ "static", BUFFERUSAGE_STATIC },
};
}
DEFINE_STRINGMAP_END(BufferUsage, BUFFERUSAGE_MAX_ENUM, bufferUsage)
static StringMap<BufferUsage, BUFFERUSAGE_MAX_ENUM> usages(usageEntries, sizeof(usageEntries));
static StringMap<PrimitiveType, PRIMITIVE_MAX_ENUM>::Entry primitiveTypeEntries[] =
DEFINE_STRINGMAP_BEGIN(PrimitiveType, PRIMITIVE_MAX_ENUM, primitiveType)
{
{ "fan", PRIMITIVE_TRIANGLE_FAN },
{ "strip", PRIMITIVE_TRIANGLE_STRIP },
{ "triangles", PRIMITIVE_TRIANGLES },
{ "points", PRIMITIVE_POINTS },
};
}
DEFINE_STRINGMAP_END(PrimitiveType, PRIMITIVE_MAX_ENUM, primitiveType)
static StringMap<PrimitiveType, PRIMITIVE_MAX_ENUM> primitiveTypes(primitiveTypeEntries, sizeof(primitiveTypeEntries));
static StringMap<AttributeStep, STEP_MAX_ENUM>::Entry attributeStepEntries[] =
DEFINE_STRINGMAP_BEGIN(AttributeStep, STEP_MAX_ENUM, attributeStep)
{
{ "pervertex", STEP_PER_VERTEX },
{ "perinstance", STEP_PER_INSTANCE },
};
}
DEFINE_STRINGMAP_END(AttributeStep, STEP_MAX_ENUM, attributeStep)
static StringMap<AttributeStep, STEP_MAX_ENUM> attributeSteps(attributeStepEntries, sizeof(attributeStepEntries));
static StringMap<DataType, DATA_MAX_ENUM>::Entry dataTypeEntries[] =
DEFINE_STRINGMAP_BEGIN(DataType, DATA_MAX_ENUM, dataType)
{
{ "snorm8", DATA_SNORM8 },
{ "unorm8", DATA_UNORM8 },
@@ -409,141 +403,91 @@ static StringMap<DataType, DATA_MAX_ENUM>::Entry dataTypeEntries[] =
{ "int32", DATA_INT32 },
{ "uint32", DATA_UINT32 },
{ "float", DATA_FLOAT },
};
}
DEFINE_STRINGMAP_END(DataType, DATA_MAX_ENUM, dataType)
static StringMap<DataType, DATA_MAX_ENUM> dataTypes(dataTypeEntries, sizeof(dataTypeEntries));
DEFINE_STRINGMAP_BEGIN(DataFormat, DATAFORMAT_MAX_ENUM, dataFormat)
{
{ "float", DATAFORMAT_FLOAT },
{ "floatvec2", DATAFORMAT_FLOAT_VEC2 },
{ "floatvec3", DATAFORMAT_FLOAT_VEC3 },
{ "floatvec4", DATAFORMAT_FLOAT_VEC4 },
static StringMap<CullMode, CULL_MAX_ENUM>::Entry cullModeEntries[] =
{ "floatmat2x2", DATAFORMAT_FLOAT_MAT2X2 },
{ "floatmat2x3", DATAFORMAT_FLOAT_MAT2X3 },
{ "floatmat2x4", DATAFORMAT_FLOAT_MAT2X4 },
{ "floatmat3x2", DATAFORMAT_FLOAT_MAT3X2 },
{ "floatmat3x3", DATAFORMAT_FLOAT_MAT3X3 },
{ "floatmat3x4", DATAFORMAT_FLOAT_MAT3X4 },
{ "floatmat4x2", DATAFORMAT_FLOAT_MAT4X2 },
{ "floatmat4x3", DATAFORMAT_FLOAT_MAT4X3 },
{ "floatmat4x4", DATAFORMAT_FLOAT_MAT4X4 },
{ "int32", DATAFORMAT_INT32 },
{ "int32vec2", DATAFORMAT_INT32_VEC2 },
{ "int32vec3", DATAFORMAT_INT32_VEC3 },
{ "int32vec4", DATAFORMAT_INT32_VEC4 },
{ "uint32", DATAFORMAT_UINT32 },
{ "uint32vec2", DATAFORMAT_UINT32_VEC2 },
{ "uint32vec3", DATAFORMAT_UINT32_VEC3 },
{ "uint32vec4", DATAFORMAT_UINT32_VEC4 },
{ "snorm8vec4", DATAFORMAT_SNORM8_VEC4 },
{ "unorm8vec4", DATAFORMAT_UNORM8_VEC4 },
{ "int8vec4", DATAFORMAT_INT8_VEC4 },
{ "uint8vec4", DATAFORMAT_UINT8_VEC4 },
{ "snorm16", DATAFORMAT_SNORM16 },
{ "snorm16vec2", DATAFORMAT_SNORM16_VEC2 },
{ "snorm16vec4", DATAFORMAT_SNORM16_VEC4 },
{ "unorm16", DATAFORMAT_UNORM16 },
{ "unorm16vec2", DATAFORMAT_UNORM16_VEC2 },
{ "unorm16vec4", DATAFORMAT_UNORM16_VEC4 },
{ "int16", DATAFORMAT_INT16 },
{ "int16vec2", DATAFORMAT_INT16_VEC2 },
{ "int16vec4", DATAFORMAT_INT16_VEC4 },
{ "uint16", DATAFORMAT_UINT16 },
{ "uint16vec2", DATAFORMAT_UINT16_VEC2 },
{ "uint16vec4", DATAFORMAT_UINT16_VEC4 },
{ "bool", DATAFORMAT_BOOL },
{ "boolvec2", DATAFORMAT_BOOL_VEC2 },
{ "boolvec3", DATAFORMAT_BOOL_VEC3 },
{ "boolvec4", DATAFORMAT_BOOL_VEC4 },
}
DEFINE_STRINGMAP_END(DataFormat, DATAFORMAT_MAX_ENUM, dataFormat)
DEFINE_STRINGMAP_BEGIN(DataBaseType, DATA_BASETYPE_MAX_ENUM, dataBaseType)
{
{ "float", DATA_BASETYPE_FLOAT },
{ "int", DATA_BASETYPE_INT },
{ "uint", DATA_BASETYPE_UINT },
{ "snorm", DATA_BASETYPE_SNORM },
{ "unorm", DATA_BASETYPE_UNORM },
{ "bool", DATA_BASETYPE_BOOL },
}
DEFINE_STRINGMAP_END(DataBaseType, DATA_BASETYPE_MAX_ENUM, dataBaseType)
DEFINE_STRINGMAP_BEGIN(CullMode, CULL_MAX_ENUM, cullMode)
{
{ "none", CULL_NONE },
{ "back", CULL_BACK },
{ "front", CULL_FRONT },
};
}
DEFINE_STRINGMAP_END(CullMode, CULL_MAX_ENUM, cullMode)
static StringMap<CullMode, CULL_MAX_ENUM> cullModes(cullModeEntries, sizeof(cullModeEntries));
static StringMap<Winding, WINDING_MAX_ENUM>::Entry windingEntries[] =
DEFINE_STRINGMAP_BEGIN(Winding, WINDING_MAX_ENUM, winding)
{
{ "cw", WINDING_CW },
{ "ccw", WINDING_CCW },
};
static StringMap<Winding, WINDING_MAX_ENUM> windings(windingEntries, sizeof(windingEntries));
bool getConstant(const char *in, BuiltinVertexAttribute &out)
{
return attribNames.find(in, out);
}
bool getConstant(BuiltinVertexAttribute in, const char *&out)
{
return attribNames.find(in, out);
}
bool getConstant(const char *in, IndexDataType &out)
{
return indexTypes.find(in, out);
}
bool getConstant(IndexDataType in, const char *&out)
{
return indexTypes.find(in, out);
}
std::vector<std::string> getConstants(IndexDataType)
{
return indexTypes.getNames();
}
bool getConstant(const char *in, BufferUsage &out)
{
return usages.find(in, out);
}
bool getConstant(BufferUsage in, const char *&out)
{
return usages.find(in, out);
}
std::vector<std::string> getConstants(BufferUsage)
{
return usages.getNames();
}
bool getConstant(const char *in, PrimitiveType &out)
{
return primitiveTypes.find(in, out);
}
bool getConstant(PrimitiveType in, const char *&out)
{
return primitiveTypes.find(in, out);
}
std::vector<std::string> getConstants(PrimitiveType)
{
return primitiveTypes.getNames();
}
bool getConstant(const char *in, AttributeStep &out)
{
return attributeSteps.find(in, out);
}
bool getConstant(AttributeStep in, const char *&out)
{
return attributeSteps.find(in, out);
}
std::vector<std::string> getConstants(AttributeStep)
{
return attributeSteps.getNames();
}
bool getConstant(const char *in, DataType &out)
{
return dataTypes.find(in, out);
}
bool getConstant(DataType in, const char *&out)
{
return dataTypes.find(in, out);
}
std::vector<std::string> getConstants(DataType)
{
return dataTypes.getNames();
}
bool getConstant(const char *in, CullMode &out)
{
return cullModes.find(in, out);
}
bool getConstant(CullMode in, const char *&out)
{
return cullModes.find(in, out);
}
std::vector<std::string> getConstants(CullMode)
{
return cullModes.getNames();
}
bool getConstant(const char *in, Winding &out)
{
return windings.find(in, out);
}
bool getConstant(Winding in, const char *&out)
{
return windings.find(in, out);
}
std::vector<std::string> getConstants(Winding)
{
return windings.getNames();
}
DEFINE_STRINGMAP_END(Winding, WINDING_MAX_ENUM, winding)
} // graphics
} // love
+12 -30
View File
@@ -23,6 +23,7 @@
// LOVE
#include "common/int.h"
#include "common/Color.h"
#include "common/StringMap.h"
// C
#include <stddef.h>
@@ -131,6 +132,7 @@ enum DataType
DATA_MAX_ENUM
};
// Value types used when interfacing with the GPU (vertex and shader data).
// The order of this enum affects the dataFormatInfo array.
enum DataFormat
{
@@ -413,36 +415,16 @@ int getIndexCount(TriangleIndexMode mode, int vertexCount);
void fillIndices(TriangleIndexMode mode, uint16 vertexStart, uint16 vertexCount, uint16 *indices);
void fillIndices(TriangleIndexMode mode, uint32 vertexStart, uint32 vertexCount, uint32 *indices);
bool getConstant(const char *in, BuiltinVertexAttribute &out);
bool getConstant(BuiltinVertexAttribute in, const char *&out);
bool getConstant(const char *in, IndexDataType &out);
bool getConstant(IndexDataType in, const char *&out);
std::vector<std::string> getConstants(IndexDataType);
bool getConstant(const char *in, BufferUsage &out);
bool getConstant(BufferUsage in, const char *&out);
std::vector<std::string> getConstants(BufferUsage);
bool getConstant(const char *in, PrimitiveType &out);
bool getConstant(PrimitiveType in, const char *&out);
std::vector<std::string> getConstants(PrimitiveType);
bool getConstant(const char *in, AttributeStep &out);
bool getConstant(AttributeStep in, const char *&out);
std::vector<std::string> getConstants(AttributeStep);
bool getConstant(const char *in, DataType &out);
bool getConstant(DataType in, const char *&out);
std::vector<std::string> getConstants(DataType);
bool getConstant(const char *in, CullMode &out);
bool getConstant(CullMode in, const char *&out);
std::vector<std::string> getConstants(CullMode);
bool getConstant(const char *in, Winding &out);
bool getConstant(Winding in, const char *&out);
std::vector<std::string> getConstants(Winding);
DECLARE_STRINGMAP(BuiltinVertexAttribute);
DECLARE_STRINGMAP(IndexDataType);
DECLARE_STRINGMAP(BufferUsage);
DECLARE_STRINGMAP(PrimitiveType);
DECLARE_STRINGMAP(AttributeStep);
DECLARE_STRINGMAP(DataType);
DECLARE_STRINGMAP(DataFormat);
DECLARE_STRINGMAP(DataBaseType);
DECLARE_STRINGMAP(CullMode);
DECLARE_STRINGMAP(Winding);
} // graphics
} // love