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Added all callbacks to World.
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@@ -33,8 +33,8 @@ namespace box2d
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{
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World * luax_checkworld(lua_State * L, int idx);
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int w_World_update(lua_State * L);
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int w_World_setCallback(lua_State * L);
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int w_World_getCallback(lua_State * L);
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int w_World_setCallbacks(lua_State * L);
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int w_World_getCallbacks(lua_State * L);
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int w_World_setGravity(lua_State * L);
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int w_World_getGravity(lua_State * L);
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int w_World_setAllowSleep(lua_State * L);
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