Exposed the internal Rasterizer and GlyphData object methods to Lua. Also added Font:hasGlyph.

This commit is contained in:
Alex Szpakowski
2013-06-16 07:36:18 -03:00
parent dd9cca1a55
commit d48d1fd441
21 changed files with 449 additions and 24 deletions
+1
View File
@@ -46,6 +46,7 @@ public:
virtual int getLineHeight() const;
virtual GlyphData *getGlyphData(unsigned int glyph) const;
virtual int getGlyphCount() const;
virtual bool hasGlyph(unsigned int glyph) const;
private:
// Load all the glyph positions into memory