Added base64 support for FileData, and inlined all resources in boot.lua/graphics.lua as base64. Also removed old reshax stuff.

This commit is contained in:
rude
2010-09-19 13:22:10 +02:00
parent 6492888c31
commit d27dd8b5dd
23 changed files with 7528 additions and 3237 deletions
+16
View File
@@ -24,6 +24,7 @@
// LOVE
#include <string>
#include <common/Data.h>
#include <common/StringMap.h>
namespace love
{
@@ -47,6 +48,13 @@ namespace filesystem
public:
enum Decoder
{
FILE,
BASE64,
DECODE_MAX_ENUM
}; // Decoder
FileData(int size, const std::string & filename);
virtual ~FileData();
@@ -58,6 +66,14 @@ namespace filesystem
const std::string & getFilename() const;
const std::string & getExtension() const;
static bool getConstant(const char * in, Decoder & out);
static bool getConstant(Decoder in, const char *& out);
private:
static StringMap<Decoder, DECODE_MAX_ENUM>::Entry decoderEntries[];
static StringMap<Decoder, DECODE_MAX_ENUM> decoders;
}; // FileData
} // filesystem