Added base64 support for FileData, and inlined all resources in boot.lua/graphics.lua as base64. Also removed old reshax stuff.

This commit is contained in:
rude
2010-09-19 13:22:10 +02:00
parent 6492888c31
commit d27dd8b5dd
23 changed files with 7528 additions and 3237 deletions
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/**
* Copyright (c) 2006-2010 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "config.h"
#ifndef LOVE_B64_H
#define LOVE_B64_H
namespace love
{
/**
* Decode base64 encoded data.
*
* @param src The string containing the base64 data.
* @param slen The length of the string.
* @param size The size of the binary data is stored here.
* @return A chunk of memory containing the binary data (allocated with new[]).
*/
char * b64_decode(const char * src, int slen, int & size);
} // love
#endif // LOVE_B64_H