From d2450d5f2e704ee660c6a5a4a66a348fb7648cc2 Mon Sep 17 00:00:00 2001 From: Alex Szpakowski Date: Sat, 14 Jun 2014 16:58:24 -0300 Subject: [PATCH] Updated changelog for changes which aren't in the minor branch --- changes.txt | 31 +++++++++++++++++++++++++++++++ src/modules/window/sdl/Window.cpp | 2 -- 2 files changed, 31 insertions(+), 2 deletions(-) diff --git a/changes.txt b/changes.txt index 8c79dab51..7288795f5 100644 --- a/changes.txt +++ b/changes.txt @@ -1,3 +1,34 @@ +LOVE 0.9.2 [Baby Inspector] +--------------------------- + + Released: N/A + + * Added Shader:getExternVariable. + * Added several new canvas texture formats. + * Added love.graphics.hasCanvasFormat. + * Added an optional duration argument to Joystick:setVibration. + * Added love.joystick.loadGamepadMappings and love.joystick.saveGamepadMappings. + * Added Joint:setUserData and Joint:getUserData. + * Added Body:getWorld. + * Added love.window.getDisplayName. + + * Fixed shader:getWarnings returning unnecessary information. + * Fixed love.filesystem.setIdentity breaking in some situations when called multiple times. + * Fixed a potential crash when Shader objects are garbage collected. + * Fixed love.graphics.newMesh(vertexcount, ...) causing the Mesh to do instanced rendering. + * Fixed Mesh:getVertexMap. + * Fixed Image:refresh generating mipmaps multiple times if mipmap filtering is enabled. + * Fixed Mesh:setDrawRange when the Mesh has a vertex map set. + * Fixed internal detection of the 'position' and 'effect' shader functions. + + * Renamed all cases of FSAA to MSAA. The FSAA names still exist for backward-compatibility. + + * Updated error message when love.math.setRandomseed(0) is attempted. + * Updated love.physics.newChainShape to error if the number of arguments is invalid. + * Updated love-created threads to use names visible in external debuggers. + * Updated SpriteBatch:unbind to use less VRAM if the SpriteBatch has the static usage hint. + * Updated love.graphics.newImage, love.image.newImageData, etc. to leave less Lua-owned memory around. + LOVE 0.9.1 [Baby Inspector] --------------------------- diff --git a/src/modules/window/sdl/Window.cpp b/src/modules/window/sdl/Window.cpp index 4aa79a35a..6f2667166 100644 --- a/src/modules/window/sdl/Window.cpp +++ b/src/modules/window/sdl/Window.cpp @@ -44,8 +44,6 @@ Window::Window() { if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) throw love::Exception("%s", SDL_GetError()); - - printf("DISPLAY: %s\n", SDL_GetDisplayName(0)); } Window::~Window()