mirror of
https://github.com/love2d/love.git
synced 2026-08-15 07:41:11 +02:00
Added RandomGenerator:getState and RandomGenerator:setState (resolves issue #831.)
getState returns an implementation-dependent string representing the current state of the RandomGenerator's PRNG. setState sets the PRNG's state to an implementation-dependent string.
This commit is contained in:
@@ -53,26 +53,6 @@ public:
|
||||
virtual ~Math()
|
||||
{}
|
||||
|
||||
inline void setRandomSeed(RandomGenerator::Seed seed)
|
||||
{
|
||||
rng.setSeed(seed);
|
||||
}
|
||||
|
||||
inline void setRandomSeed(uint32 low, uint32 high)
|
||||
{
|
||||
rng.setSeed(low, high);
|
||||
}
|
||||
|
||||
inline RandomGenerator::Seed getRandomSeed() const
|
||||
{
|
||||
return rng.getSeed();
|
||||
}
|
||||
|
||||
inline void getRandomSeed(uint32 &low, uint32 &high) const
|
||||
{
|
||||
rng.getSeed(low, high);
|
||||
}
|
||||
|
||||
/**
|
||||
* @copydoc RandomGenerator::random()
|
||||
**/
|
||||
@@ -105,6 +85,26 @@ public:
|
||||
return rng.randomNormal(stddev);
|
||||
}
|
||||
|
||||
inline void setRandomSeed(RandomGenerator::Seed seed)
|
||||
{
|
||||
rng.setSeed(seed);
|
||||
}
|
||||
|
||||
inline RandomGenerator::Seed getRandomSeed() const
|
||||
{
|
||||
return rng.getSeed();
|
||||
}
|
||||
|
||||
inline void setRandomState(const std::string &statestr)
|
||||
{
|
||||
rng.setState(statestr);
|
||||
}
|
||||
|
||||
inline std::string getRandomState() const
|
||||
{
|
||||
return rng.getState();
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new random number generator.
|
||||
**/
|
||||
|
||||
Reference in New Issue
Block a user