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Allow rendering to integer textures.
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@@ -74,8 +74,8 @@ public:
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void draw(const DrawIndexedCommand &cmd) override;
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void drawQuads(int start, int count, const VertexAttributes &attributes, const BufferBindings &buffers, love::graphics::Texture *texture) override;
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void clear(OptionalColorf color, OptionalInt stencil, OptionalDouble depth) override;
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void clear(const std::vector<OptionalColorf> &colors, OptionalInt stencil, OptionalDouble depth) override;
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void clear(OptionalColorD color, OptionalInt stencil, OptionalDouble depth) override;
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void clear(const std::vector<OptionalColorD> &colors, OptionalInt stencil, OptionalDouble depth) override;
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void discard(const std::vector<bool> &colorbuffers, bool depthstencil) override;
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